Are you a Gmail, Facebook, Campfire or Pandora fanatic? LiquidFun is a 2D rigid-body and fluid simulation C library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways.
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LiquidFun is a 2D rigid-body and fluid simulation C++ library for gamesbased upon Box2D. It provides support forprocedural animation of physical bodies to make objects move and interact inrealistic ways.
Stable releases of LiquidFun are available for download fromgithub.com/google/liquidfun/releases.
LiquidFun source code is available for download fromgithub.com/google/liquidfun.Discuss LiquidFun with other developers and users on themailing list.Report issues on theissues tracker orpost your questions tostackoverflow.com tagged with'liquidfun'.
You can write LiquidFun code in C++, Java, or JavaScript. Here is ourtestbed program ported to JavaScript. It runs LiquidFun in your browser.
The following videos show the Testbed application demonstrating LiquidFun'sfluid simulation functionality. The videos are recordings of Android build ofthe Testbed application.
An initially rectangle shaped wall of water particles falling under gravityand crashing around a rectangular space.
Three groups of elastic particles interacting with a circular rigid body.
Water particles falling under gravity into a container with a circular rigidbody displacing them.
Three different colored groups of particles with surface tensiondemonstrating attraction and color mixing.
Water sloshing around an oscillating container.